|Patrician Musket Line|
|Ready! Aim! Fire! If you are a firearm loving fanatic, then Patricians are your faction of choice in Carnevale. With 150 Ducats you can replicate a musket line. The core firepower of this gang are six Guard Marksmen led by a Guard Commander and a Captain of the Guard. Three Venetian Spies serve as snipers who can maintain distance with their deadly Long Rifles, though a Damascus Steel Schiavona allows one positioned closer to the frontline.|
|Leader||Guard Commander||20 dt|
|Heroes||Captain of the Guard, Venetian Spy (3)||59 dt|
|Henchmen||Guard Marksman (6)||66 dt|
|Equipment||Damascus Steel Schiavona||5 dt|
Brave, Parry (2)
Aim Fire (PULSE Command Ability): Any friendly characters with the soldier keyword in line of sight increase any Reload (X) numbers by +1 until the end of the round.
Take Arms (PULSE Command Ability): Until the end of the round, all friendly characters with the soldier keyword within 3″ gain +1 ATTACK.
Faction (Patricians), Leader, Officer
Bodyguard (Officer), Companion (Officer)
Take Aim (AURA Command Ability): Until the end of the round, all friendly characters with the Soldier keyword within 6″ gain Expert Marksman (1) and Expert Offence (1).
Chain of Command: This Character may only use the ORDER or COUNTER Commands on characters with the Soldier keyword.
Faction (Patricians), Hero, Soldier
|Black Powder, Knockback, Reload (1), Two-Handed||30″||–||+1||-1|
Concealment (+1), Expert Marksman (2), Infiltration
Unwieldy: This character may only make Combat actions with the Long Rifle as the first action of their turn (including using it for Attacks of Opportunity).
Faction (Patricians), Hero
|Black Powder, Reload (1), Two-handed||24″||+1||+1||-1|
Faction (Patricians), Henchman, Soldier