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Sabertooth Sorcerer

Sabertooth Sorcerer

Battlefield control and rearguard support for normal mode difficulty (or lower) in Pathfinder Kingmaker. Effective from first level. Capitalizes on experience points obtained via successful Persuasion and Trickery skill checks. Smilodon provides the melee muscle and tanking. Sorcerer provides buffing on pet and debuffing on enemies.

Ability Scores
Strength 9 Intelligence 10
Dexterity 16 Wisdom 8
Constitution 14 Charisma 19
Skills
Persuasion, Trickery, Use Magic Device
Level Class Bonus Class Features Selected Options
1 Sylvan Sorcerer +0 Cantrips, Class Skill: Lore (Nature), Detect Magic, Sorcerer Proficiency Animal Companion: Smilodon, Feat: Point-Blank Shot, Human Racial Feat: Precise Shot, Sylvan Bloodline Feat: Spell Focus (Conjuration); grease, magic armor
2 Sylvan Sorcerer +1
3 Sylvan Sorcerer +1 Woodland Strike; entangle Feat: Greater Spell Focus (Conjuration); reduce person
4 Sylvan Sorcerer +2 +1 Charisma; glitterdust
5 Sylvan Sorcerer +2 hideous laughter Feat: Spell Focus (Enchantment); shield, bull’s strength
6 Sylvan Sorcerer +3 stinking cloud
7 Sylvan Sorcerer +3 Improved Animal Companion; deep slumber Feat: Greater Spell Focus (Enchantment), Sylvan Bloodline Feat: Improved Initiative; magic missile, mirror image, haste
8 Sylvan Sorcerer +4 +1 Charisma; greater invisibility
9 Sylvan Sorcerer +4 Fleeting Glance; poison Feat: Spell Focus (Transmutation); scorching ray, displacement, confusion
10 Sylvan Sorcerer +5 animal growth
11 Sylvan Sorcerer +5 vinetrap Feat: Greater Spell Focus (Transmutation); pernicious poison, communal resist energy, communal protection from energy, dimension door, cloudkill
12 Sylvan Sorcerer +6 +1 Charisma; greater heroism
13 Sylvan Sorcerer +6 greater dispel magic Feat: Spell Penetration, Sylvan Bloodline Feat: Dodge; enervation, baleful polymorph, disintegrate
14 Sylvan Sorcerer +7 legendary proportions
15 Sylvan Sorcerer +7 Fey Magic; changestaff Feat: Greater Spell Penetration; mind fog, chains of light, waves of exhaustion
16 Sylvan Sorcerer +8 +1 Charisma; mindblank
17 Sylvan Sorcerer +8 summon nereid Feat: Augment Summoning; firebrand, seamantle
18 Sylvan Sorcerer +9 tsunami
19 Sylvan Sorcerer +9 summon hamadryad Feat: Superior Summoning, Sylvan Bloodline Feat: Quicken Spell; greater angelic aspect, foresight
20 Sylvan Sorcerer +10 Soul of the Fey; cloak of dreams +1 Charisma; energy drain

Halfling Defender Duelist

Halfling Defender Duelist

Defensive frontline melee for challenging mode difficulty (or lower) in Pathfinder Kingmaker. Effective from fourth level. Capitalizes on experience points obtained via successful Persuasion and Trickery skill checks. Endgame weapon of choice is Bloodhound, obtainable during Chapter Two by exploiting dimension door in Lonely Barrow.

Ability Scores
Strength 8 Intelligence 16
Dexterity 17 Wisdom 14
Constitution 14 Charisma 10
Skills
Knowledge (World) 5, Mobility 3, Perception, Persuasion, Stealth 2, Trickery, Use Magic Device 19
Level Class Bonus Class Features Selected Options
1 Aldori Defender +1 Exotic Weapon Proficiency (Dueling Sword), Fighter Proficiency Feat: Dodge, Combat Bonus Feat: Weapon Focus (Dueling Sword)
2 Thug +1 Frightening, Rogue Proficiency, Sneak Attack +1d6, Weapon Finesse
3 Thug +2 Evasion, Sneak Attack +2d6 Feat: Accomplished Sneak Attacker, Rogue Talent (Combat Trick: Aldori Dueling Mastery)
4 Thug +3 Brutal Beating, Sneak Attack +3d6 +1 Dexterity, Finesse Training (Dueling Sword)
5 Thug +4 Bewildering Injury, Debilitating Injury, Disorienting Injury, Hampering Injury, Uncanny Dodge Feat: Improved Unarmed Strike, Rogue Talent (Combat Trick: Crane Style)
6 Aldori Defender +5 Bravery Combat Bonus Feat: Crane Wing
7 Aldori Defender +6 Defensive Parry Feat: Cautious Fighter
8 Aldori Defender +7 +1 Dexterity, Combat Bonus Feat: Weapon Specialization (Dueling Sword)
9 Aldori Defender +8 Feat: Crane Riposte, Weapon Training (Heavy Blades)
10 Aldori Defender +9 Bravery +2, Disarming Strike
11 Aldori Defender +10 Feat: Combat Expertise
12 Aldori Defender +11 Steel Net +1 Dexterity
13 Aldori Defender +12 Weapon Training (Heavy Blades) +2 Feat: Combat Mobility, Weapon Training (Fighter’s Tactics)
14 Duelist +13 Canny Defense, Precise Strike
15 Duelist +14 Improved Reaction, Parry Feat: Outflank
16 Duelist +15 Enhanced Mobility +1 Dexterity
17 Duelist +16 Feat: Combat Reflex, Grace Feat: Seize the Moment
18 Duelist +17 Riposte
19 Duelist +18 Acrobatic Movement Feat: Blind Fight
20 Duelist +19 Elaborate Defense +1 Dexterity

Stormblade Adept

Stormblade Adept

Battlefield control for normal mode difficulty (or lower) in Pathfinder Kingmaker. Effective from second level. Capitalizes on experience points obtained via successful Lore (Nature), Persuasion, and Trickery skill checks. Utilize heroism and greater heroism to augment BAB for melee combat. Thunder Call provides a supplemental source of reliable damage. Deliberate focus on longsword for eventual acquisition of Perfection, which adds Inherent +2 to multiple stats. Medium armor proficiency for Singing Steel Breastplate towards endgame, but also Heart of Valor (located in the Dwarven Ruins) and Chainbreaker’s Chainmail (possible Tier 4 offering from Nazrielle).

Ability Scores
Strength 10 Intelligence 10
Dexterity 16 Wisdom 8
Constitution 16 Charisma 17
Skills
Lore (Nature) 17, Mobility 3, Perception, Persuasion, Trickery, Use Magic Device
Level Class Bonus Class Features Selected Options
1 Thundercaller +0 Bard Proficiency, Bound to the Land, Cantrips, Detect Magic, Inspire Courage Feat: Dodge, Human Racial Feat: Improved Unarmed Strike; cure light wounds, hideous laughter
2 Thundercaller +1 Well-Versed Bard Talent: Combat Trick (Weapon Finesse); grease
3 Thundercaller +2 Thunder Call (1d8) Feat: Crane Style; vanish
4 Thundercaller +3 +1 Charisma; heroism, mirror image
5 Thundercaller +3 Inspire Courage +2 Feat: Weapon Focus (Longsword); cacophonous call
6 Thundercaller +4 Fascinate, Incite Rage, Sneak Attack +2d6 Bard Talent: Combat Trick (Slashing Grace [Longsword]); sense vitals
7 Thundercaller +5 Bardic Performance (Move Action), Thunder Call (3d8) Feat: Lingering Performance; remove fear, displacement, haste
8 Thundercaller +6 Storm Call (3d6) +1 Charisma; confusion
9 Thundercaller +6 Inspire Greatness Feat: Crane Wing; cure serious wounds
10 Thundercaller +7 Jack of All Trades Bard Talent: Combat Trick (Armor Proficiency [Medium]); glitterdust, dimension door, echolocation
11 Thundercaller +8 Inspire Courage +3, Thunder Call (5d8) Feat: Crane Riposte; touch of gracelessness, greater invisibility
12 Thundercaller +9 Soothing Performance +1 Charisma; serenity
13 Thundercaller +9 Bardic Performance (Swift Action) Feat: Spell Focus (Enchantment); good hope, greater heroism, mass cacophonous call
14 Thundercaller +10 Greater Storm Call (5d6) Bard Talent: Combat Trick (Arcane Strike); cure moderate wounds, mind fog
15 Thundercaller +11 Inspire Heroics, Thunder Call (7d8) Feat: Greater Spell Focus (Enchantment); greater dispel magic
16 Thundercaller +12 +1 Charisma; cure critical wounds, brilliant inspiration, euphoric tranquility
17 Thundercaller +12 Inspire Courage +4 Feat: Spell Penetration; crushing despair, overwhelming presence
18 Thundercaller +13 Bard Talent: Combat Trick (Improved Initiative); mass cure moderate wounds
19 Thundercaller +14 Thunder Call (9d8) Feat: Greater Spell Penetration; joyful rapture
20 Thundercaller +15 Deadly Performance +1 Charisma
Equipment
perfection, charm of the deep waters, singing steel breastplate, belt of physical perfection +8, butterfly wings, manticore skin boots, headband of inspired wisdom +6, strigoi’s embrace, daring duelist, ring of circumstances, forest knight’s bracers