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Patrician Musket Line

Patrician Musket Line
Ready! Aim! Fire! If you are a firearm loving fanatic, then Patricians are your faction of choice in Carnevale. With 150 Ducats you can replicate a musket line. The core firepower of this gang are six Guard Marksmen led by a Guard Commander and a Captain of the Guard. Three Venetian Spies serve as snipers who can maintain distance with their deadly Long Rifles, though a Damascus Steel Schiavona allows one positioned closer to the frontline.
Leader Guard Commander 20 dt
Heroes Captain of the Guard, Venetian Spy (3) 59 dt
Henchmen Guard Marksman (6) 66 dt
Equipment Damascus Steel Schiavona 5 dt

Action Life Will Command Size
3 14 2 5 30
MOV DEX ATK PRO MND
4 4 4 4 5
Gilded Sabre Range Evasion Damage Penetration
0″ -1 +1 -1

Character Abilities:
Brave, Parry (2)

Command Abilities:
Aim Fire (PULSE Command Ability): Any friendly characters with the soldier keyword in line of sight increase any Reload (X) numbers by +1 until the end of the round.

Take Arms (PULSE Command Ability): Until the end of the round, all friendly characters with the soldier keyword within 3″ gain +1 ATTACK.

Keywords:
Faction (Patricians), Leader, Officer


Action Life Will Command Size
2 13 2 3 30
MOV DEX ATK PRO MND
4 4 4 4 3
Officer Sabre Range Evasion Damage Penetration
0″ +1 -1

Character Abilities:
Bodyguard (Officer), Companion (Officer)

Command Abilities:
Take Aim (AURA Command Ability): Until the end of the round, all friendly characters with the Soldier keyword within 6″ gain Expert Marksman (1) and Expert Offence (1).

Unique Abilities:
Chain of Command: This Character may only use the ORDER or COUNTER Commands on characters with the Soldier keyword.

Keywords:
Faction (Patricians), Hero, Soldier


Action Life Will Command Size
2 12 2 1 30
MOV DEX ATK PRO MND
4 4 4 3 4
Long Rifle Range Evasion Damage Penetration
Black Powder, Knockback, Reload (1), Two-Handed 30″ +1 -1

Character Abilities:
Concealment (+1), Expert Marksman (2), Infiltration

Unique Abilities:
Unwieldy: This character may only make Combat actions with the Long Rifle as the first action of their turn (including using it for Attacks of Opportunity).

Keywords:
Faction (Patricians), Hero


Action Life Will Command Size
2 12 1 30
MOV DEX ATK PRO MND
4 4 3 4 2
Musket Range Evasion Damage Penetration
Black Powder, Reload (1), Two-handed 24″ +1 +1 -1
Bayonet Range Evasion Damage Penetration
1″

Character Abilities:
Companion (Officer)

Keywords:
Faction (Patricians), Henchman, Soldier

Strigoi Noble Entourage

Strigoi Noble Entourage
Imagine an elite of Dracula’s aristocracy, who at the promise of prophetic victory, strolls confidently into the Venetian night with her deadliest handmaidens. This is possible with 75 Ducats in Carnevale from TTCombat. At the noble’s side is a fate weaving Tarot Reader who leverages Blessing of the Sky, Curse of the Rent, and Cantrip of the Chariot to alter destiny. Common Strigoi serve as faithful maidservants, while a Newborn Strigoi follows his mistress like an obedient puppy.
Leader Noble Strigoi 22 dt
Heroes Tarot Reader 16 dt
Henchmen Common Strigoi (2), Newborn Strigoi 34 dt
Equipment Lantern 3 dt

Action Life Will Command Size
3 12 0 4 30
MOV DEX ATK PRO MND
5 5 4 4 4
Fangs Range Evasion Damage Penetration
0″

Character Abilities:
Expert Offence (3), Frenzied, Vampiric Attack (2)

Command Abilities:
Blood Frenzy (AURA Command Ability): Until the end of the round, any friendly character with the Vampire keyword within 6″ increase their Vampiric Attack by 1 to a maximum of 2.

Unique Abilities:
Bloodline: All friendly characters with the Vampire keyword within line of sight to this character gain Companion (Noble Strigoi).

Sanguine Sabotage: The Noble Strigoi has infiltrated the opponent’s gang to take them down from within. Whenever an enemy character uses a Command within 6″ of this character, roll a dice. On a 7+ the Command costs an extra Command Point if possible.

Keywords:
Faction (Strigoi), Leader, Vampire


Action Life Will Command Size
2 11 4 30
MOV DEX ATK PRO MND
4 4 3 3 5
Unarmed Range Evasion Damage Penetration
0″ +1

Character Abilities:
Mage (2), Expert Sorcerer (1), Slippery

Unique Abilities:
Minor Arcana: When picking spells for this character, you must also choose 1 additional Cantrip for it to know from a different available Discipline.

Cartomancy: If this character successfully casts a Cantrip, this character or any friendly character within 6″ replenishes 1 Will Point.

Keywords:
Faction (Strigoi), Hero, Discipline (Runes of Sovereignity, Wild Magic, Fateweaving)


Action Life Will Command Size
2 10 0 30
MOV DEX ATK PRO MND
4 5 4 3 2
Fangs Range Evasion Damage Penetration
0″

Character Abilities:
Expert Offence (1), Frenzied, Vampiric Attack (1)

Keywords:
Faction (Strigoi), Henchman, Vampire


Action Life Will Command Size
2 8 0 30
MOV DEX ATK PRO MND
5 4 3 2 1
Fangs Range Evasion Damage Penetration
0″

Character Abilities:
Frenzied, Mindless, Vampiric Attack (1)

Keywords:
Faction (Strigoi), Henchman, Vampire

Strigoi Inner Circle

Strigoi Inner Circle
Blood in the Water makes it possible to acquire Vlad Dracula, Ceres, Cibele, and Miriam in a 100 Ducats scenario… at the cost of an Ill Tide. Though the Strigoi have seen significant nerfs since their initial debut, the Lord of Vampires and his Brides remain among the deadliest melee combatants. Therefore taking an Ill Tide is worth the -5 rebate, as most penalties are single turn affairs the Brides’ collective abilities offset. Choose between Starved Dhampir and Harpies for Henchmen. Harpies are Flight capable, but also Mindless and cannot score Victory Points. Starved Dhampir begin weak, but receive Bodyguard and Companion from Vlad Dracula at onset.
Leader Vlad Dracula 27 dt
Heroes Ceres, Cibele, Miriam 57 dt
Henchmen Starved Dhampir (3) 21 dt
Equipment Ill Tide -5 dt

Action Life Will Command Size
3 14 0 5 30
MOV DEX ATK PRO MND
4 5 5 5 5
Wallachian Halberd Range Evasion Damage Penetration
Two-handed 2″ +1 -2

Character Abilities:
Expert Offence (2), Expert Protection (2), Frenzied

Command Abilities:
Transformation (PULSE Command Ability): Remove this character and place it anywhere on solid ground within 8″. This placement cannot be in base contact with an enemy character, and does not count as disengaging.

Unique Abilities:
Master Bloodline: All friendly characters with the Vampire keyword in line of sight to this character gain Bodyguard (Vlad Dracula) and Companion (Vlad Dracula).

Connoisseur: Vlad will not drink the blood of just anyone. When attacking a character with the Hero keyword, he gains Vampiric Attack (1). When attacking a character with the Leader keyword, he gains Vampiric Attack (3).

Keywords:
Faction (Strigoi), Leader, Unique, Vampire


Action Life Will Command Size
2 11 0 1 30
MOV DEX ATK PRO MND
5 5 4 2 5
Fangs Range Evasion Damage Penetration
0″

Character Abilities:
Concealment (+2), Slippery, Frenzied, Infiltration, Vampiric Attack (2)

Command Abilities:
Romani Fury (PULSE Command Ability): Every friendly character with the Bride Keyword gains Expert Offence (3) until the end of the round.

Keywords:
Faction (Strigoi), Hero, Unique, Vampire, Bride


Action Life Will Command Size
2 11 0 1 30
MOV DEX ATK PRO MND
5 5 4 2 5
Fangs Range Evasion Damage Penetration
0″

Character Abilities:
Mage (2), Expert Sorcerer (1), Frenzied, Vampiric Attack (1)

Command Abilities:
African Bewitching (PULSE Command Ability): Every friendly character with the Bride keyword gains Stunned on their weapons until the end of the round.

Keywords:
Faction (Strigoi), Hero, Unique, Vampire, Bride, Discipline (Runes of Sovereignity, Blood Rites, Fateweaving)


Action Life Will Command Size
2 11 0 4 30
MOV DEX ATK PRO MND
5 5 4 2 5
Fangs Range Evasion Damage Penetration
0″

Character Abilities:
Frenzied, Vampiric Attack (1)

Command Abilities:
Eastern Swiftness (PULSE Command Ability): Every friendly character with the Bride keyword gains 1 AP until the end of the round.

Unique Abilities:
Sisters of Gelo: This character replenishes 1 Command Point at the start of each character turn if it has line of sight to any other friendly character with the Bride Keyword.

Keywords:
Faction (Strigoi), Hero, Unique, Vampire, Bride


Action Life Will Command Size
2 10 0 30
MOV DEX ATK PRO MND
4 3 3 2 1
Fangs Range Evasion Damage Penetration
0″

Character Abilities:
Frenzied, Vampiric Attack (2)

Unique Abilities:
Rejuvenated: This character starts the game with only 5 Life Points remaining. However, if they start any turn with full Life Points, they increase their MOVEMENT, DEXTERITY, ATTACK and MIND by 1 until the start of their next turn.

Keywords:
Faction (Strigoi), Henchman, Vampire