The temple priest proclaimed your birth occurred under the most fortuitous celestial alignment. That prophetic claim proved true during adolescence; when unworked timber became deadlier than sharpen obsidian in your hands. You inevitably sought to hone the talent, at the exclusion of all else, to become a warrior worthy of the gods’ blessings.
This build utilizes player options from Tasha’s Cauldron of Everything and Xanathar’s Guide to Everything. The build also uses standard array for ability scores, and acquires starting equipment via starting wealth by class (5d4 x 10 gp).
Human (Variant): Ability Score Increase: +1 Constitution, Ability Score Increase: +1 Wisdom, Feat: Magic Initiate (guidance, shillelagh, healing word), Language: Sylvan
Alignment: Lawful Evil
Background: Hermit; Medicine, Religion, Herbalism Kit, Language: Celestial
|Personality Traits||I’ve been isolated for so long that I rarely speak, preferring gestures and the occasional grunt.
I often get lost in my own thoughts and contemplation, becoming oblivious to my surroundings.
|Ideal||Self-Knowledge. If you know yourself, there’s nothing left to know.|
|Bond||I’m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.|
|Flaw||I like keeping secrets and won’t share them with anyone.|
Starting Equipment: macuahuitl (club), chimalli (shield), ichcahuipilli (scale mail), explorer’s pack, herbalism kit, traveler’s clothes, and a pouch containing 42 gp.
Trinket: A dead sprite inside a clear glass bottle.
|1||Fighter||9||Acrobatics, Perception, Fighting Style: Dueling, Second Wind|
|3||Fighter||13||Martial Archetype: Eldritch Knight, Spellcasting, Weapon Bond; booming blade, prestidigitation, absorb elements, protection from evil and good, shield|
|4||Fighter||13||Feat: War Caster; magic missile|
|6||Fighter||21||Ability Score Improvement: +2 Wisdom|
|7||Fighter||21||War Magic; warding wind|
|8||Fighter||28||Ability Score Improvement: +2 Wisdom; enlarge/reduce|
|10||Fighter||28||Eldritch Strike; green-flame blade, darkness|
|11||Fighter||41||Extra Attack II; shatter|
|12||Fighter||41||Ability Score Improvement: +2 Intelligence|
|14||Fighter||52||Ability Score Improvement: +2 Intelligence;
|16||Fighter||52||Ability Score Improvement: +2 Intelligence; counterspell|
|17||Fighter||66||Action Surge II, Indomitable III|
|18||Fighter||66||Improved War Magic|
|19||Fighter||66||Ability Score Improvement: +2 Intelligence;
|20||Fighter||66||Extra Attack III; polymorph|